[gd_scene load_steps=2 format=3 uid="uid://bqvh4k1e62frm"]

[sub_resource type="BoxShape3D" id="BoxShape3D_1ihee"]

[node name="DefaultBlock" type="MeshInstance3D"]
visible = false

[node name="StaticBody3D" type="StaticBody3D" parent="."]
collision_layer = 16777215
collision_mask = 16777215

[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.5, 0.5, 0.5)
shape = SubResource("BoxShape3D_1ihee")
